In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
Today's User Interfaces (UIs) are complex software components, which play an essential role in the usability of an application. The development of UIs requires therefore, not ...
This paper elaborates on the coordination and management of evolving software product-lines, where development teams work around a shared and reusable domain infrastructure. The tr...
State-based model checking methods comprise computing and storing reachable states, while stateless model checking methods directly reason about reachable paths using decision proc...
Features identify core characteristics of software in order to produce families of programs. Through configuration, different variants of a program can be composed. Our approach...