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CODES
2003
IEEE
14 years 2 months ago
A low power scheduler using game theory
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
N. Ranganathan, Ashok K. Murugavel
UML
2001
Springer
14 years 1 months ago
Modeling the User Interface of Web Applications with UML
Today's User Interfaces (UIs) are complex software components, which play an essential role in the usability of an application. The development of UIs requires therefore, not ...
Rolf Hennicker, Nora Koch
SPLC
2004
13 years 10 months ago
Generalized Release Planning for Product Line Architectures
This paper elaborates on the coordination and management of evolving software product-lines, where development teams work around a shared and reusable domain infrastructure. The tr...
Louis J. M. Taborda
ICCAD
2010
IEEE
186views Hardware» more  ICCAD 2010»
13 years 7 months ago
Efficient state space exploration: Interleaving stateless and state-based model checking
State-based model checking methods comprise computing and storing reachable states, while stateless model checking methods directly reason about reachable paths using decision proc...
Malay K. Ganai, Chao Wang, Weihong Li
MODELS
2009
Springer
14 years 3 months ago
Feature-oriented programming with Ruby
Features identify core characteristics of software in order to produce families of programs. Through configuration, different variants of a program can be composed. Our approach...
Sebastian Günther, Sagar Sunkle