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» A Mobile Device as User Interface for Wearable Applications
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CHI
2006
ACM
16 years 6 months ago
D20: interaction with multifaceted display devices
In this paper we investigate the principles for desiging multifaceted displays and their potential interfaces. D20 is a prototype of a handheld digital device which has an icosahe...
Ivan Poupyrev, Henry Newton Dunn, Olivier Bau
MOBISYS
2007
ACM
16 years 5 months ago
MyExperience: a system for in situ tracing and capturing of user feedback on mobile phones
This paper presents MyExperience, a system for capturing both objective and subjective in situ data on mobile computing activities. MyExperience combines the following two techniq...
Jon Froehlich, Mike Y. Chen, Sunny Consolvo, Bever...
GRAPHICSINTERFACE
2001
15 years 7 months ago
3D Scene Manipulation with 2D Devices and Constraints
Content creation for computer graphics applications is a laborious process that requires skilled personnel. One fundamental problem is that manipulation of 3D objects with 2D user...
Graham Smith, Wolfgang Stürzlinger, Tim Salzm...
UML
2005
Springer
15 years 11 months ago
Capturing Common and Variable Design Aspects for Ubiquitous Computing with MB-UID
Developing user interfaces for ubiquitous environments is a challenging task. In such an environment, users can apply different devices to accomplish the same or different tasks. ...
Alexander Boedcher, Kizito Mukasa, Detlef Zuelke
SOUPS
2010
ACM
15 years 10 months ago
A closer look at recognition-based graphical passwords on mobile devices
Graphical password systems based on the recognition of photographs are candidates to alleviate current over-reliance on alphanumeric passwords and PINs. However, despite being bas...
Paul Dunphy, Andreas P. Heiner, N. Asokan