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» A Mobile Device as User Interface for Wearable Applications
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136
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GW
1997
Springer
92views Biometrics» more  GW 1997»
15 years 10 months ago
Neural Architecture for Gesture-Based Human-Machine-Interaction
Abstract. We present a neural architecture for gesture-based interaction between a mobile robot and human users. One crucial problem for natural interface techniques is the robustn...
Hans-Joachim Böhme, Anja Brakensiek, Ulf-Diet...
163
Voted
CHI
2004
ACM
15 years 11 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
IPPS
2006
IEEE
16 years 5 days ago
Chedar: peer-to-peer middleware
In this paper we present a new peer-to-peer (P2P) middleware called CHEap Distributed ARchitecture (Chedar). Chedar is totally decentralized and can be used as a basis for P2P app...
Annemari Auvinen, Mikko Vapa, Matthieu Weber, Niko...
NOSSDAV
2005
Springer
15 years 11 months ago
ACE: an active, client-directed method for reducing energy during web browsing
In mobile devices, the wireless network interface card (WNIC) consumes a significant portion of overall system energy. One way to reduce energy consumed by a device is to transit...
Haijin Yan, David K. Lowenthal, Kang Li
130
Voted
WWW
2009
ACM
16 years 6 months ago
Scrolling behaviour with single- and multi-column layout
The standard layout model used by web browsers is to lay text out in a vertical scroll using a single column. The horizontal-scroll layout model--in which text is laid out in colu...
Cameron Braganza, Kim Marriott, Peter Moulder, Mic...