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» A Model of Visual Adaptation for Realistic Image Synthesis
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SMI
2008
IEEE
167views Image Analysis» more  SMI 2008»
14 years 3 months ago
Hands on virtual clay
This paper presents a new interaction system designed for hands-on 3D shape modeling and deformation through natural hand gestures. Our system is made of a Phantom haptic device c...
Adeline Pihuit, Paul G. Kry, Marie-Paule Cani
3DIM
2007
IEEE
14 years 3 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
AFRIGRAPH
2003
ACM
14 years 2 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
AMFG
2005
IEEE
203views Biometrics» more  AMFG 2005»
14 years 2 months ago
Facial Expression Analysis Using Nonlinear Decomposable Generative Models
We present a new framework to represent and analyze dynamic facial motions using a decomposable generative model. In this paper, we consider facial expressions which lie on a one d...
Chan-Su Lee, Ahmed M. Elgammal
VISUALIZATION
2002
IEEE
14 years 1 months ago
QuadTIN: Quadtree based Triangulated Irregular Networks
Interactive visualization of large digital elevation models is of continuing interest in scientific visualization, GIS, and virtual reality applications. Taking advantage of the r...
Renato Pajarola, Marc Antonijuan, Roberto Lario