Sciweavers

134 search results - page 10 / 27
» A Multi-scale Generative Model for Animate Shapes and Parts
Sort
View
VRST
2005
ACM
14 years 1 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
PCM
2005
Springer
166views Multimedia» more  PCM 2005»
14 years 1 months ago
Creative Cartoon Face Synthesis System for Mobile Entertainment
Abstract. This paper presents a prototype system, which synthesizes entertainment-oriented cartoon face and translates text message to multimedia animation in mobile phone. While a...
Junfa Liu, Yiqiang Chen, Wen Gao, Rong Fu, Renqin ...
VR
1999
IEEE
189views Virtual Reality» more  VR 1999»
13 years 11 months ago
Cloning and Aging in a VR Family
Face cloning and animation considering wrinkle formation and aging are an aspiring goal and a challenging task. This paper describes a cloning method and an aging simulation in a ...
Won-Sook Lee, Yin Wu, Nadia Magnenat-Thalmann
IADIS
2004
13 years 9 months ago
Prototype of Cyber Assistant Professor: CAP
To reduce the production cost of 3D-CG educational contents for e-Learning system and to improve the capability of self-learning system, we developed a new self-learning system ba...
Hiroshi Matsuda, Yoshiaki Shindo
IV
2000
IEEE
162views Visualization» more  IV 2000»
13 years 12 months ago
3D Illustrative Effects for Animating Line Drawings
Most illustrative techniques used in non-photorealistic rendering to date apply a rendering style to objects or a scene and alter the appearance of this style by employing illumin...
Tobias Isenberg, Maic Masuch, Thomas Strothotte