Sciweavers

134 search results - page 12 / 27
» A Multi-scale Generative Model for Animate Shapes and Parts
Sort
View
TVCG
2008
152views more  TVCG 2008»
13 years 7 months ago
Stylized Rendering Using Samples of a Painted Image
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
Chung-Ren Yan, Ming-Te Chi, Tong-Yee Lee, Wen-Chie...
VL
1995
IEEE
158views Visual Languages» more  VL 1995»
13 years 11 months ago
DiaGen: A Generator for Diagram Editors Providing Direct Manipulation and Execution of Diagrams
Diagrams (e.g., flowcharts, trees for hierarchical structures, or graphs for finite state machines) are often needed as part of visual language systems and advanced user interfa...
Mark Minas, Gerhard Viehstaedt
VRST
2004
ACM
14 years 28 days ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
CVPR
2003
IEEE
14 years 9 months ago
Object Class Recognition by Unsupervised Scale-Invariant Learning
We present a method to learn and recognize object class models from unlabeled and unsegmented cluttered scenes in a scale invariant manner. Objects are modeled as flexible constel...
Robert Fergus, Pietro Perona, Andrew Zisserman
ICW
2005
IEEE
165views Communications» more  ICW 2005»
14 years 1 months ago
Advanced Mobility Models for Ad Hoc Network Simulations
Realistic simulation scenarios are critical to correctly assess the performance of mobile ad hoc networks. This paper presents a tool to generate realistic mobility traces for MAN...
Abdoul-Kader Harouna Souley, Soumaya Cherkaoui