In this paper, we present two novel texture-based techniques to visualize uncertainty in time-dependent 2D flow fields. Both methods use semi-Lagrangian texture advection to sho...
This paper introduces a feature based method for the fast generation of sparse 3D point clouds from multiple images with known pose. We extract sub-pixel edge elements (2D positio...
Video-based human recognition at a distance remains a challenging problem for the fusion of multimodal biometrics. As compared to the approach based on match score level fusion, i...
In Programming by Example [PBE, also sometimes called "Programming by Demonstration"] systems, the system records actions performed by a user in the interface, and produ...
Robert St. Amant, Henry Lieberman, Richard Potter,...
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...