In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to ...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
In this paper, we present a prototype that helps visualizing the relative importance of sentences extracted from medical texts using Embodied Conversational Agents (ECA). We propo...
Facial movements play an important role in interpreting spoken conversations and emotions. There are several types of movements, such as conversational signals, emotion displays, ...
We sought to create a social embodied conversational agent to support group interactions, using ‘balance theory’ from social science research on human-human relations. We cond...
We present an empirical study of the effect of a computer agent designed to engage a user in a persuasive counseling dialogue on attitudes towards regular exercise. We used two ma...