In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
—High-end machines at modern HPC centers are constantly undergoing hardware and system software upgrades – necessitating frequent rebuilds of application codes. The number of p...
The correct interplay among components in a distributed, reactive system is a crucial development task, particularly for embedded systems such as those in the automotive domain. M...
Background: High throughput gene expression experiments yield large amounts of data that can augment our understanding of disease processes, in addition to classifying samples. He...
This paper addresses the problem of object detection and recognition in complex scenes, where objects are partially occluded. The approach presented herein is based on the hypothe...