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SI3D
2006
ACM
14 years 1 months ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
GRAPHITE
2005
ACM
14 years 1 months ago
3D screen-space widgets for non-linear projection
Linear perspective is a good approximation to the format in which the human visual system conveys 3D scene information to the brain. Artists expressing 3D scenes, however, create ...
Patrick Coleman, Karan Singh, Leon Barrett, Nisha ...
PERVASIVE
2008
Springer
13 years 7 months ago
Pressing the Flesh: Sensing Multiple Touch and Finger Pressure on Arbitrary Surfaces
Abstract. This paper identifies a new physical correlate of finger pressure that can be detected and measured visually in a wide variety of situations. When a human finger is press...
Joe Marshall, Tony P. Pridmore, Mike Pound, Steve ...
SIGIR
2011
ACM
12 years 10 months ago
Picasso - to sing, you must close your eyes and draw
We study the problem of automatically assigning appropriate music pieces to a picture or, in general, series of pictures. This task, commonly referred to as soundtrack suggestion,...
Aleksandar Stupar, Sebastian Michel
SIGDOC
2005
ACM
14 years 1 months ago
User-centred design and evaluation of ubiquitous services
Theoretical and technological progress has revived the interest in the design of services for the support of co-located human-human communication and collaboration, witnessing the...
Rahat Iqbal, Janienke Sturm, Olga A. Kulyk, Jimmy ...