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ICPR
2006
IEEE
14 years 10 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
GECCO
2004
Springer
137views Optimization» more  GECCO 2004»
14 years 2 months ago
Achieving Shorter Search Times in Voice Conversion Using Interactive Evolution
We have already proposed using evolutionary computation to adjust the voice quality conversion parameters, and we have reported that this approach produces results that are not onl...
Yuji Sato
DATE
2009
IEEE
139views Hardware» more  DATE 2009»
14 years 3 months ago
Reliable mode changes in real-time systems with fixed priority or EDF scheduling
Abstract—Many application domains require adaptive realtime embedded systems that can change their functionality over time. In such systems it is not only necessary to guarantee ...
Nikolay Stoimenov, Simon Perathoner, Lothar Thiele
EVOW
2007
Springer
14 years 3 months ago
Modeling the Shoot Apical Meristem in A. thaliana : Parameter Estimation for Spatial Pattern Formation
Understanding the self-regulatory mechanisms controlling the spatial and temporal structure of multicellular organisms represents one of the major challenges in molecular biology. ...
Tim Hohm, Eckart Zitzler
IPPS
2006
IEEE
14 years 2 months ago
Parallelization and performance characterization of protein 3D structure prediction of Rosetta
The prediction of protein 3D structure has become a hot research area in the post-genome era, through which people can understand a protein’s function in health and disease, exp...
Wenlong Li, Tao Wang, Eric Li, D. Baker, Li Jin, S...