Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
In this paper, we propose a set of novel regression-based approaches to effectively and efficiently summarize frequent itemset patterns. Specifically, we show that the problem of ...
Abstract -- This paper introduces a new HW/SW partitioning algorithm used in automating the instruction set processor design for pipelined ASIP (Application Specific Integrated Pro...
Anomaly detection is an important data mining task. Most existing methods treat anomalies as inconsistencies and spend the majority amount of time on modeling normal instances. A r...
When a partitional structure is derived from a data set using a data mining algorithm, it is not unusual to have a different set of outcomes when it runs with a different order of...