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» A New Voronoi-based Surface Reconstruction Algorithm
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ICCV
2011
IEEE
12 years 7 months ago
Unwrapping Low-rank Textures on Generalized Cylindrical Surfaces
In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
Zhengdong Zhang, Xiao Liang, Yi Ma
ICIP
1999
IEEE
14 years 9 months ago
Integrating Stereo and Shape from Shading
This paper presents a new method for integrating di erent low level vision modules, stereo and shape from shading, in order to improve the 3D reconstruction of visible surfaces of...
Mostafa G.-H. Mostafa, Sameh M. Yamany, Aly A. Far...
ICCV
1999
IEEE
14 years 9 months ago
Stereo Reconstruction from Multiperspective Panoramas
A new approach to computing a panoramic (360 degrees) depth map is presented in this paper. Our approach uses a large collection of images taken by a camera whose motion has been c...
Heung-Yeung Shum, Richard Szeliski
CGF
2010
177views more  CGF 2010»
13 years 6 months ago
Condenser-Based Instant Reflectometry
We present a technique for rapid capture of high quality bidirectional reflection distribution functions(BRDFs) of surface points. Our method represents the BRDF at each point by ...
Yanxiang Lan, Yue Dong, Jiaping Wang, Xin Tong, Ba...
COMPGEOM
2006
ACM
14 years 1 months ago
Provably good sampling and meshing of Lipschitz surfaces
In the last decade, a great deal of work has been devoted to the elaboration of a sampling theory for smooth surfaces. The goal was to ensure a good reconstruction of a given surf...
Jean-Daniel Boissonnat, Steve Oudot