We present and evaluate GPU Bucket Sort, a parallel deterministic sample sort algorithm for many-core GPUs. Our method is considerably faster than Thrust Merge (Satish et.al., Pro...
A new parallel algorithm for signal processing and a parallel systolic architecture of a robust constant false alarm rate (CFAR) processor with post-detection integration and adap...
Ivan Garvanov, Christo A. Kabakchiev, Plamen Daska...
Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
High fidelity rendering via ray tracing requires tracing incoherent rays for global illumination and other secondary effects. Recent research show that the performance benefits fr...