Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
The problem of obtaining the maximum a posteriori estimate of a general discrete random field (i.e. a random field defined using a finite and discrete set of labels) is known ...
Pawan Mudigonda, Vladimir Kolmogorov, Philip H. S....
We describe a simple on-line heuristic for scheduling job-shops. We assume there is a fixed set of routes for the jobs, and many jobs, say N, on each route. The heuristic uses saf...
Until recently, most data integration techniques involved central components, e.g., global schemas, to enable transparent access to heterogeneous databases. Today, however, with t...
We study solution sets to systems of generalized linear equations of the form ℓi(x1, x2, · · · , xn) ∈ Ai (mod m) where ℓ1, . . . , ℓt are linear forms in n Boolean var...