A novel algorithm to generate quad- and hex-dominant, semistructured meshes is presented. The algorithm utilizes a three-step, advancing layer scheme to generate the mesh in struc...
We introduce a new geometric, rank-based model for the link structure of on-line social networks (OSNs). In the geo-protean (GEO-P) model for OSNs nodes are identified with points ...
This paper presents an applicable model for complex multiattribute negotiations between autonomous agents. The model adopts a novel protocol which decomposes the original n-dimens...
This paper addresses the problem of camera selfcalibration, bundle adjustment and 3D reconstruction from line segments in two images of poorly-textured indoor scenes. First, we ge...
Herbert Bay, Andreas Ess, Alexander Neubeck, Luc J...
This paper introduces orthogonal vector field visualization on 2D manifolds: a representation by lines that are perpendicular to the input vector field. Line patterns are generate...