In this paper a novel reseeding architecture for scan-based BIST, which uses an LFSR as TPG, is proposed. Multiple cells of the LFSR are utilized as sources for feeding the scan c...
We propose a novel work partitioning technique, Image Layer Decomposition (ILD), designed specifically to support distributed real-time rendering on commodity clusters. ILD has s...
Due to the rapid evolution of graphics hardware, interactive 3D graphics is becoming popular on desktop personal computers. However, it remains a challenging task for a novice use...
The goal of the Architecture for Agile Assembly AAA is to enable rapid deployment and recon guration of automated assembly systems through the use of cooperating, modular, robust,...
Level-of-detail modeling is a vital representation for real-time applications. To support texture mapping progressive meshes (PM), we usually allow the whole PM sequence to share ...