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» A Parallel Packet Screen for High Speed Networks
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DATE
2008
IEEE
76views Hardware» more  DATE 2008»
14 years 3 months ago
Front End Device for Content Networking
The bandwidth and speed of network connections are continually increasing. The speed increase in network technology is set to soon outpace the speed increase in CMOS technology. T...
Jeremy Buboltz, Taskin Koçak
ICPADS
2002
IEEE
14 years 1 months ago
Experiences in Building a Scalable Distributed Network Emulation System
Network emulation systems are widely used to explore the behavior of network protocols and to test and evaluate protocol implementations and applications. The major problem of net...
Pei Zheng, Lionel M. Ni
CF
2006
ACM
14 years 2 months ago
Exploiting locality to ameliorate packet queue contention and serialization
Packet processing systems maintain high throughput despite relatively high memory latencies by exploiting the coarse-grained parallelism available between packets. In particular, ...
Sailesh Kumar, John Maschmeyer, Patrick Crowley
PADS
2003
ACM
14 years 2 months ago
Scalable RTI-Based Parallel Simulation of Networks
Federated simulation interfaces such as the High Level Architecture (HLA) were designed for interoperability, and as such are not traditionally associated with highperformance com...
Kalyan S. Perumalla, Alfred Park, Richard M. Fujim...
ISCA
2005
IEEE
134views Hardware» more  ISCA 2005»
14 years 2 months ago
A High Throughput String Matching Architecture for Intrusion Detection and Prevention
Network Intrusion Detection and Prevention Systems have emerged as one of the most effective ways of providing security to those connected to the network, and at the heart of alm...
Lin Tan, Timothy Sherwood