As the processor-memory performance gap continues to grow, so does the need for effective tools and metrics to guide the design of efficient memory hierarchies to bridge that gap....
This paper presents ways of approaching the design of successful character-based interactive installations. We rationalize our arguments within the context of both Disney's &...
This paper introduces a “design mixer” approach to usercentred interactive software design. This method overcomes the limits of a design process that favours the handling/mana...
Double patterning lithography (DPL) is a likely resolution enhancement technique for IC production in 32nm and below technology nodes. However, DPL gives rise to two independent, ...
We describe an approach to artificially evolving a drawing robot using implicit fitness functions, which are designed to minimise any direct reference to the line patterns made by ...
Jon Bird, Phil Husbands, Martin Perris, Bill Bigge...