Sciweavers

3914 search results - page 32 / 783
» A Pattern Approach to Interaction Design
Sort
View
ISMAR
2002
IEEE
14 years 2 months ago
Hand Tracking for Interactive Pattern-Based Augmented Reality
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
Shahzad Malik, Chris McDonald, Gerhard Roth
SCESM
2006
ACM
238views Algorithms» more  SCESM 2006»
14 years 3 months ago
Nobody's perfect: interactive synthesis from parametrized real-time scenarios
As technical systems keep growing more complex and sophisticated, designing software for the safety-critical coordination between their components becomes increasingly difficult....
Holger Giese, Stefan Henkler, Martin Hirsch, Flori...
TVCG
2010
153views more  TVCG 2010»
13 years 8 months ago
A Visual Analytics Approach to Understanding Spatiotemporal Hotspots
As data sources become larger and more complex, the ability to effectively explore and analyze patterns amongst varying sources becomes a critical bottleneck in analytic reasoning...
Ross Maciejewski, Stephen Rudolph, Ryan Hafen, Ahm...
COMPSAC
2000
IEEE
14 years 2 months ago
Integration in Component-Based Software Development Using Design Patterns
Components-based development is promising in improving software development productivity and software quality by re-using existing well-tested software components. However, one of...
Stephen S. Yau, Ning Dong
IUI
2010
ACM
14 years 6 months ago
Usage patterns and latent semantic analyses for task goal inference of multimodal user interactions
This paper describes our work in usage pattern analysis and development of a latent semantic analysis framework for interpreting multimodal user input consisting speech and pen ge...
Pui-Yu Hui, Wai Kit Lo, Helen M. Meng