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NETGAMES
2006
ACM
14 years 3 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
IEEESCC
2010
IEEE
13 years 11 months ago
SecureSOA
Service-oriented Architectures (SOA) facilitate the provision and orchestration of business services to enable a faster adoption to changing business demands. Web Services provide...
Michael Menzel, Christoph Meinel
BCSHCI
2007
13 years 11 months ago
Agile human-centered software engineering
We seek to close the gap between software engineering (SE) and human-computer interaction (HCI) by indicating interdisciplinary interfaces throughout the different phases of SE an...
Thomas Memmel, Fredrik Gundelsweiler, Harald Reite...
SOSYM
2002
66views more  SOSYM 2002»
13 years 9 months ago
Consistent specification of interface suites in UML
Abstract. The paper motivates and describes a model oriented approach for consistent specification of interface suites in UML. An interface suite is a coherent collection of interf...
Ella E. Roubtsova, L. C. M. van Gool, Ruurd Kuiper...
OOPSLA
2005
Springer
14 years 3 months ago
Adding trace matching with free variables to AspectJ
An aspect observes the execution of a base program; when certain actions occur, the aspect runs some extra code of its own. In the AspectJ language, the observations that an aspec...
Chris Allan, Pavel Avgustinov, Aske Simon Christen...