In large-scale simulations involving complex scenes, such as cities inhabited by crowds, simplifications are almost always necessary to achieve interactive frame-rates. Level of D...
John Hamill, Rachel McDonnell, Simon Dobbyn, Carol...
Visualization of multi-dimensional data is a challenging task. The goal is not the display of multiple data dimensions, but user comprehension of the multi-dimensional data. This p...
David S. Ebert, Randall M. Rohrer, Christopher D. ...
Most existing quality metrics do not take the human attention analysis into account. Attention to particular objects or regions is an important attribute of human vision and perce...
Junyong You, Andrew Perkis, Miska M. Hannuksela, M...
We present a multi-camera vision-based eye tracking method to robustly locate and track user’s eyes as they interact with an application. We propose enhancements to various visi...
Ravikrishna Ruddarraju, Antonio Haro, Kris Nagel, ...
simulations compare to similar measurements done in more abstract settings. We find that participant tolerance for certain types of errors is significantly higher in a realistic sn...