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» A Perspective of Generative Reuse
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143
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ICIDS
2009
Springer
15 years 10 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray
126
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ICCAD
2000
IEEE
97views Hardware» more  ICCAD 2000»
15 years 7 months ago
Error Catch and Analysis for Semiconductor Memories Using March Tests
We present an error catch and analysis (ECA) system for semiconductor memories. The system consists of a test algorithm generator called TAGS, a fault simulator called RAMSES, and...
Chi-Feng Wu, Chih-Tsun Huang, Chih-Wea Wang, Kuo-L...
129
Voted
WISE
2009
Springer
16 years 17 days ago
Spectral Clustering in Social-Tagging Systems
Social tagging is an increasingly popular phenomenon with substantial impact on the way we perceive and understand the Web. For the many Web resources that are not self-descriptive...
Alexandros Nanopoulos, Hans-Henning Gabriel, Myra ...
ACMSE
2005
ACM
15 years 9 months ago
Using nonlinear dimensionality reduction in 3D figure animation
This paper explores a method for re-sequencing an existing set of animation, specifically motion capture data, to generate new motion. Re-using animation is helpful in designing ...
A. Elizabeth Seward, Bobby Bodenheimer
FM
2005
Springer
112views Formal Methods» more  FM 2005»
15 years 9 months ago
Dynamic Component Substitutability Analysis
This paper presents an automated and compositional procedure to solve the substitutability problem in the context of evolving software systems. Our solution contributes two techniq...
Natasha Sharygina, Sagar Chaki, Edmund M. Clarke, ...