Abstract. Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer games, like real-time strategy (RTS) games...
Generative Programming advocates developing a family of systems rather than a set of single systems. Feature modeling can assist in supporting the development of such software pro...
With the increasing complexity and heterogeneity of embedded electronic systems, a unified design methodology at evels of abstraction becomes a necessity. Meanwhile, it is also i...
Guang Yang 0004, Xi Chen, Felice Balarin, Harry Hs...
— We present an anytime algorithm for planning paths through high-dimensional, non-uniform cost search spaces. Our approach works by generating a series of Rapidly-exploring Rand...
- We present an architecture for data streams based on structures typically found in web cache hierarchies. The main idea is to build a meta level analyser from a number of levels ...
Geoffrey Holmes, Bernhard Pfahringer, Richard Kirk...