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» A Piece-Wise Learning Approach to 3D Facial Animation
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IV
2002
IEEE
109views Visualization» more  IV 2002»
14 years 12 days ago
FaceSpace: A Facial Spatial-Domain Toolkit
We will describe a visual development system for exploring face space, both in terms of facial types and animated expressions. Imagine an n-dimensional space describing every huma...
Steve DiPaola
ICIP
2007
IEEE
14 years 9 months ago
Mirror-Based Multi-View Analysis of Facial Motions
We present our system for the capturing and analysis of 3D facial motion. A high speed camera is used as capture unit in combination with two surface mirrors. The mirrors provide ...
Jürgen Rurainsky, Peter Eisert
MM
2004
ACM
277views Multimedia» more  MM 2004»
14 years 27 days ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
IUI
2005
ACM
14 years 1 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
FGR
2004
IEEE
216views Biometrics» more  FGR 2004»
13 years 11 months ago
Multimodal Coordination of Facial Action, Head Rotation, and Eye Motion during Spontaneous Smiles
Both the configuration of facial features and the timing of facial actions are important to emotion and communication. Previous literature has focused on the former. We developed ...
Jeffrey F. Cohn, Lawrence Ian Reed, Tsuyoshi Moriy...