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» A Point in Many Triangles
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CAD
2005
Springer
13 years 7 months ago
A Delaunay-based region-growing approach to surface reconstruction from unorganized points
This paper presents a Delaunay-based region-growing (DBRG) surface reconstruction algorithm that holds the advantages of both Delaunay-based and region-growing approaches. The pro...
Chuan-Chu Kuo, Hong-Tzong Yau
VISUALIZATION
2002
IEEE
14 years 17 days ago
PMR: Point to Mesh Rendering, A Feature-Based Approach
Within the field of computer graphics and visualization, it is often necessary to visualize polygonal models with large number of polygons. Display quality is mandatory, but it i...
Tamal K. Dey, James Hudson
PG
2003
IEEE
14 years 28 days ago
High-Quality Point-Based Rendering on Modern GPUs
In the last years point-based rendering has been shown to offer the potential to outperform traditional triangle based rendering both in speed and visual quality when it comes to ...
Mario Botsch, Leif Kobbelt
STOC
2009
ACM
152views Algorithms» more  STOC 2009»
14 years 2 months ago
Green's conjecture and testing linear-invariant properties
A system of linear equations in p unknowns Mx = b is said to have the removal property if every set S ⊆ {1, . . . , n} which contains o(np− ) solutions of Mx = b can be turned...
Asaf Shapira
COMPGEOM
2004
ACM
14 years 1 months ago
Sampling and meshing a surface with guaranteed topology and geometry
This paper presents an algorithm for sampling and triangulating a generic C2 -smooth surface Σ ⊂ R3 that is input with an implicit equation. The output triangulation is guarant...
Siu-Wing Cheng, Tamal K. Dey, Edgar A. Ramos, Tath...