The only surface primitives that are supported by common graphics hardware are triangles and more complex shapes have to be triangulated before being sent to the rasterizer. Even ...
Facial features determination is essential in many applications such as personal identification, 3D face modeling and model based video coding. Fast and accurate facial feature ex...
We present a novel method for finding more good feature pairs between two sets of features. We first select matched features by Bi-matching method as seed points, then organize th...
Subdivision schemes are commonly used to obtain dense or smooth data representations from sparse discrete data. E. g., B-splines are smooth curves or surfaces that can be construc...
We interpret the reciprocation process in K[[x]] as a fixed point problem related to contractive functions for certain adequate ultrametric spaces. This allows us to give a dynamic...