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CA
2000
IEEE
13 years 12 months ago
Integrated System for Skin Deformation
In this paper, we present an integrated system for skin deformation that is able to handle deformations due to both the skeleton animation and collisions. This method is based on ...
Frederic Cordier, Nadia Magnenat-Thalmann
ICRA
2009
IEEE
248views Robotics» more  ICRA 2009»
14 years 2 months ago
Moving obstacle detection in highly dynamic scenes
Abstract— We address the problem of vision-based multiperson tracking in busy pedestrian zones using a stereo rig mounted on a mobile platform. Specifically, we are interested i...
Andreas Ess, Bastian Leibe, Konrad Schindler, Luc ...
WSCG
2003
165views more  WSCG 2003»
13 years 8 months ago
Interactive Animation of Cloth Including Self Collision Detection
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
Arnulph Fuhrmann, Clemens Groß, Volker Lucka...
JCB
2006
144views more  JCB 2006»
13 years 7 months ago
Modeling Virus Self-Assembly Pathways: Avoiding Dynamics Using Geometric Constraint Decomposition
We develop a model for elucidating the assembly pathways by which an icosahedral viral shell forms from 60 identical constituent protein monomers. This poorly understood process a...
Meera Sitharam, Mavis Agbandje-Mckenna
INFOCOM
2010
IEEE
13 years 5 months ago
Chorus: Collision Resolution for Efficient Wireless Broadcast
Traditional wireless broadcast protocols rely heavily on the 802.11-based CSMA/CA model, which avoids interference and collision by conservatively scheduling transmissions. While C...
Xinyu Zhang, Kang G. Shin