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» A Projective Invariant for Textures
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CVPR
2005
IEEE
14 years 9 months ago
Wide-Baseline Stereo Matching with Line Segments
We present a new method for matching line segments between two uncalibrated wide-baseline images. Most current techniques for wide-baseline matching are based on viewpoint invaria...
Herbert Bay, Vittorio Ferrari, Luc J. Van Gool
CVPR
2000
IEEE
14 years 9 months ago
Reliable Feature Matching across Widely Separated Views
In this paper we present a robust method for automatically matching features in images corresponding to the same physical point on an object seen from two arbitrary viewpoints. Un...
Adam Baumberg
MICCAI
2003
Springer
14 years 8 months ago
Tensor Splats: Visualising Tensor Fields by Texture Mapped Volume Rendering
Abstract. We describe a new method for visualising tensor fields using a textured mapped volume rendering approach, tensor-splatting. We use an image order method to calculate the ...
Abhir Bhalerao, Carl-Fredrik Westin
ISVC
2007
Springer
14 years 1 months ago
Shape from Texture of Developable Surfaces Via Fourier Analysis
Shape from texture has received much attention in the past few decades. We propose a computationally efficient method to extract the 3D shape of developable surfaces from the spect...
Fabio Galasso, Joan Lasenby
VIS
2004
IEEE
77views Visualization» more  VIS 2004»
14 years 8 months ago
Real-Time Volume Rendering of Four Channel Data Sets
We present a novel method to encode four data channels in a volumetric data set, and render it at interactive frame rates with maximum intensity projection (MIP) using textured po...
Alexander Rice, Jürgen P. Schulze