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» A Projective Invariant for Textures
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CVPR
2005
IEEE
16 years 5 months ago
Wide-Baseline Stereo Matching with Line Segments
We present a new method for matching line segments between two uncalibrated wide-baseline images. Most current techniques for wide-baseline matching are based on viewpoint invaria...
Herbert Bay, Vittorio Ferrari, Luc J. Van Gool
240
Voted
CVPR
2000
IEEE
16 years 5 months ago
Reliable Feature Matching across Widely Separated Views
In this paper we present a robust method for automatically matching features in images corresponding to the same physical point on an object seen from two arbitrary viewpoints. Un...
Adam Baumberg
132
Voted
MICCAI
2003
Springer
16 years 4 months ago
Tensor Splats: Visualising Tensor Fields by Texture Mapped Volume Rendering
Abstract. We describe a new method for visualising tensor fields using a textured mapped volume rendering approach, tensor-splatting. We use an image order method to calculate the ...
Abhir Bhalerao, Carl-Fredrik Westin
119
Voted
ISVC
2007
Springer
15 years 9 months ago
Shape from Texture of Developable Surfaces Via Fourier Analysis
Shape from texture has received much attention in the past few decades. We propose a computationally efficient method to extract the 3D shape of developable surfaces from the spect...
Fabio Galasso, Joan Lasenby
115
Voted
VIS
2004
IEEE
77views Visualization» more  VIS 2004»
16 years 4 months ago
Real-Time Volume Rendering of Four Channel Data Sets
We present a novel method to encode four data channels in a volumetric data set, and render it at interactive frame rates with maximum intensity projection (MIP) using textured po...
Alexander Rice, Jürgen P. Schulze