"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
In this paper, we discuss scripting tools that aim at facilitating the design of web-based interactions with animated characters capable of affective communication. Specifically, ...
Helmut Prendinger, Sylvain Descamps, Mitsuru Ishiz...
Kowalski and Sergot's Event Calculus (EC) is a simple temporal formalism that, given a set of event occurrences, derives the maximal validity intervals (MVIs) over which prop...