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ICIW
2008
IEEE
14 years 2 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
GLVLSI
2010
IEEE
149views VLSI» more  GLVLSI 2010»
13 years 9 months ago
Lightweight runtime control flow analysis for adaptive loop caching
Loop caches provide an effective method for decreasing memory hierarchy energy consumption by storing frequently executed code in a more energy efficient structure than the level ...
Marisha Rawlins, Ann Gordon-Ross
CLADE
2003
IEEE
14 years 29 days ago
G-Monitor: A Web Portal for Monitoring and Steering Application Execution on Global Grids
As Grids are emerging as the next-generation computing platform, the need for Web-based portals that hide low level details of accessing Grid services for deployment and execution ...
Martin Placek, Rajkumar Buyya
HASE
2008
IEEE
14 years 2 months ago
On the Integrity of Lightweight Checkpoints
This paper proposes a lightweight checkpointing scheme for real-time embedded systems. The goal is to separate concerns by allowing applications to take checkpoints independently ...
Raul Barbosa, Johan Karlsson
CHI
2000
ACM
14 years 1 days ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...