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ASPLOS
2010
ACM
14 years 2 months ago
CoreDet: a compiler and runtime system for deterministic multithreaded execution
The behavior of a multithreaded program does not depend only on its inputs. Scheduling, memory reordering, timing, and low-level hardware effects all introduce nondeterminism in t...
Tom Bergan, Owen Anderson, Joseph Devietti, Luis C...
IEEEPACT
2005
IEEE
14 years 1 months ago
HUNTing the Overlap
Hiding communication latency is an important optimization for parallel programs. Programmers or compilers achieve this by using non-blocking communication primitives and overlappi...
Costin Iancu, Parry Husbands, Paul Hargrove
GLVLSI
2006
IEEE
126views VLSI» more  GLVLSI 2006»
14 years 1 months ago
Hardware/software partitioning of operating systems: a behavioral synthesis approach
In this paper we propose a hardware real time operating system (HW-RTOS) solution that makes use of a dedicated hardware in order to replace the standard support provided by the P...
Sathish Chandra, Francesco Regazzoni, Marcello Laj...
ICCAD
1999
IEEE
99views Hardware» more  ICCAD 1999»
13 years 12 months ago
FunState - an internal design representation for codesign
In this paper, an internal design model called FunState (functions driven by state machines) is presented that enables the representation of different types of system components a...
Lothar Thiele, Karsten Strehl, Dirk Ziegenbein, Ro...
PPOPP
1993
ACM
13 years 11 months ago
Integrating Message-Passing and Shared-Memory: Early Experience
This paper discusses some of the issues involved in implementing a shared-address space programming model on large-scale, distributed-memory multiprocessors. While such a programm...
David A. Kranz, Kirk L. Johnson, Anant Agarwal, Jo...