The energy consumption of a system depends upon the hardware and software component of a system. Since it is the software which drives the hardware in most systems, decisions take...
Huzefa Mehta, Robert Michael Owens, Mary Jane Irwi...
A limiting factor in the performance of a rendering system is the number of state changes, i.e., changes of the attributes material, texture, shader program, etc., in the stream o...
For multi-gigahertz synchronous designs in nanometer technologies, multiple clock cycles are needed to cross the global interconnects, thus making it necessary to have pipelined g...
— As across-chip wire delays exceed a clock cycle, interconnect pipelining becomes essential. However, the arbitrary insertion of flip-flops can change the differentials of lat...
High-performance input-queued switches require highspeed scheduling algorithms while maintaining good performance. Various round-robin scheduling algorithms for Virtual Output Que...
Jing Liu, Chun Kit Hung, Mounir Hamdi, Chi-Ying Ts...