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» A Semi-Autonomous Interactive Robot
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HRI
2006
ACM
14 years 3 months ago
Effects of head movement on perceptions of humanoid robot behavior
This paper examines human perceptions of humanoid robot behavior, specifically how perception is affected by variations in head tracking behavior under constant gestural behavior....
Emily Wang, Constantine Lignos, Ashish Vatsal, Bri...
IJVR
2008
333views more  IJVR 2008»
13 years 9 months ago
Applying Virtual and Augmented Reality in Cultural Computing
We are exploring a new application of virtual and augmented reality for a novel direction in human-computer interaction named `cultural computing', which aims to provide a new...
Christoph Bartneck, Jun Hu, Ben Salem, Razvan Cris...
ROBOCUP
2004
Springer
110views Robotics» more  ROBOCUP 2004»
14 years 2 months ago
UCHILSIM: A Dynamically and Visually Realistic Simulator for the RoboCup Four Legged League
UCHILSIM is a robotic simulator specially developed for the RoboCup four-legged league. It reproduces with high accuracy the dynamics of AIBO motions and its interactions with the ...
Juan Cristóbal Zagal, Javier Ruiz-del-Solar
ICRA
2003
IEEE
122views Robotics» more  ICRA 2003»
14 years 2 months ago
Motion planning for humanoid walking in a layered environment
- Motion planning is one of the key capabilities for autonomous humanoid robots. Previous researches have focused on weight balancing, collision detection, and gait generation. Mos...
Tsai-Yen Li, Pei-Feng Chen, Pei-Zhi Huang
ICRA
2002
IEEE
141views Robotics» more  ICRA 2002»
14 years 2 months ago
Realtime Humanoid Motion Generation through ZMP Manipulation Based on Inverted Pendulum Control
Humanoid robot is expected as a rational form of machine to act in the real human environment and support people through interaction with them. Current humanoid robots, however, l...
Tomomichi Sugihara, Yoshihiko Nakamura, Hirochika ...