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» A Simulation Based Study of TLB Performance
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FDG
2009
ACM
14 years 2 months ago
Robust resource allocation in a massive multiplayer online gaming environment
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
GLOBECOM
2007
IEEE
14 years 2 months ago
Minimum Coverage Breach and Maximum Network Lifetime in Wireless Sensor Networks
—Network lifetime is a critical issue in Wireless Sensor Networks. It is possible to extend network lifetime by organizing the sensors into a number of sensor covers. However, wi...
Chen Wang, My T. Thai, Yingshu Li, Feng Wang 0002,...
ICNP
2007
IEEE
14 years 2 months ago
Adaptive Optimization of Rate Adaptation Algorithms in Multi-Rate WLANs
— Rate adaptation is one of the basic functionalities in today’s 802.11 wireless LANs (WLANs). Although it is primarily designed to cope with the variability of wireless channe...
Jaehyuk Choi, Jongkeun Na, Kihong Park, Chong-kwon...
INFOCOM
2006
IEEE
14 years 2 months ago
Minimum User-Perceived Interference Routing in Service Composition
— Service Composition is a promising technology for providing on-demand services in dynamic and loosely coupled peerto-peer (P2P) networks. Because of system dynamics, such as th...
Li Xiao, Klara Nahrstedt
ASAP
2005
IEEE
121views Hardware» more  ASAP 2005»
14 years 1 months ago
Using TLM for Exploring Bus-based SoC Communication Architectures
As billion transistor System-on-chips (SoC) become commonplace and design complexity continues to increase, designers are faced with the daunting task of meeting escalating design...
Sudeep Pasricha, Mohamed Ben-Romdhane