Sciweavers

982 search results - page 113 / 197
» A Spatial Model of Interaction in Large Virtual Environments
Sort
View
IROS
2009
IEEE
145views Robotics» more  IROS 2009»
15 years 11 months ago
Modeling and control of multi-contact centers of pressure and internal forces in humanoid robots
Abstract— This paper presents a methodology for the modeling and control of internal forces and moments produced during multi-contact interactions between humanoid robots and the...
Luis Sentis, Jaeheung Park, Oussama Khatib
BCEC
1997
15 years 6 months ago
Adaptive Task Allocation Inspired by a Model of Division of Labor in Social Insects
Social insects provide us with a powerful metaphor to create decentralized systems of simple interacting, and often mobile, agents. The emergent collective intelligence of social i...
Eric Bonabeau, Andrej Sobkowski, Guy Theraulaz, Je...
IJHPCA
2006
99views more  IJHPCA 2006»
15 years 4 months ago
A Pragmatic Analysis Of Scheduling Environments On New Computing Platforms
Today, large scale parallel systems are available at relatively low cost. Many powerful such systems have been installed all over the world and the number of users is always incre...
Lionel Eyraud
JSSPP
2004
Springer
15 years 10 months ago
Performance Implications of Failures in Large-Scale Cluster Scheduling
As we continue to evolve into large-scale parallel systems, many of them employing hundreds of computing engines to take on mission-critical roles, it is crucial to design those s...
Yanyong Zhang, Mark S. Squillante, Anand Sivasubra...
SIGGRAPH
2000
ACM
15 years 9 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan