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» A Spatial Model of Interaction in Large Virtual Environments
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SMI
2005
IEEE
15 years 10 months ago
Stochastic Microgeometry for Displacement Mapping
Creating surfaces with intricate small-scale features (microgeometry) and detail is an important task in geometric modeling and computer graphics. We present a model processing me...
Craig A. Schroeder, David E. Breen, Christopher D....
142
Voted
CVPR
2007
IEEE
16 years 6 months ago
Efficient Belief Propagation for Vision Using Linear Constraint Nodes
Belief propagation over pairwise connected Markov Random Fields has become a widely used approach, and has been successfully applied to several important computer vision problems....
Brian Potetz
MM
2005
ACM
219views Multimedia» more  MM 2005»
15 years 10 months ago
Pervasive views: area exploration and guidance using extended image media
This work achieves full registration of scenes in a large area and creates visual indexes for visualization in a digital city. We explore effective mapping, indexing, and display ...
Jiang Yu Zheng, Xiaolong Wang
VRST
2004
ACM
15 years 9 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
WSC
2008
15 years 6 months ago
Introducing age-based parameters into simulations of crowd dymanics
Very few crowds consist of individuals who are exactly the same. Defining variables, such as age, and how they affect an individual's movement, could increase realism in simu...
D. J. Kaup, Thomas L. Clarke, Rex Oleson, Linda C....