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» A Spatial Model of Interaction in Large Virtual Environments
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DSOM
1999
Springer
15 years 8 months ago
Derivation of Backup Service Management Applications from Service and System Models
The backup of large data sets is preferably performed automatically outside of regular working hours. In highly structured computer networks, however, faults and exceptions may rel...
Ingo Lück, Marcus Schönbach, Arnulf Mest...
CCGRID
2010
IEEE
15 years 5 months ago
Streamflow Programming Model for Data Streaming in Scientific Workflows
Geo-sciences involve large-scale parallel models, high resolution real time data from highly asynchronous and heterogeneous sensor networks and instruments, and complex analysis a...
Chathura Herath, Beth Plale
ICML
2008
IEEE
16 years 5 months ago
An object-oriented representation for efficient reinforcement learning
Rich representations in reinforcement learning have been studied for the purpose of enabling generalization and making learning feasible in large state spaces. We introduce Object...
Carlos Diuk, Andre Cohen, Michael L. Littman
IWPC
2002
IEEE
15 years 9 months ago
An Open Visualization Toolkit for Reverse Architecting
Maintenance and evolution of complex software systems (such as large telecom embedded devices) involve activities such as reverse engineering (RE) and software visualization. Alth...
Alexandru Telea, Alessandro Maccari, Claudio Riva
VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 9 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson