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» A Spatial Model of Interaction in Large Virtual Environments
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SIGCSE
2002
ACM
135views Education» more  SIGCSE 2002»
15 years 3 months ago
Introducing computer science through animation and virtual worlds
We describe a course for non-majors that teaches computer science concepts and programming by creating simple animations and building 2D and 3D virtual worlds. Students work with ...
Susan H. Rodger
VC
2010
197views more  VC 2010»
14 years 10 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
ECAL
2007
Springer
15 years 10 months ago
Building Virtual Ecosystems from Artificial Chemistry
Abstract. This paper adopts an interdisciplinary view of the significant elements of ecosystems and the methods by which these might be simulated to explore theoretical issues of r...
Alan Dorin, Kevin B. Korb
HAPTICS
2002
IEEE
15 years 9 months ago
Simulated Interactive Needle Insertion
A novel interactive virtual needle insertion simulation is presented. Simulation models are based upon planar tissue deformations and forces measured during needle insertion exper...
Simon P. DiMaio, S. E. Salcudean
ICPADS
2008
IEEE
15 years 10 months ago
Textures in Second Life: Measurement and Analysis
We collected packet traces from Second Life client sessions and analyzed the packet contents. We observed that textures constitute a majority of the network traffic. We further c...
Huiguang Liang, Mehul Motani, Wei Tsang Ooi