This work presents experiences with the adopting of a workflow management system in a large financial institution. We describe the gradual evolution of a traditional work process,...
Most empirical studies of peer production have focused on the final products of these efforts (such as software in Free/Open Source projects), but there are also many other knowle...
Margaret S. Elliott, Mark S. Ackerman, Walt Scacch...
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
This paper presents a successful lab simulation experience to teach signal modulation and demodulation concepts in communication and computer networks to computer science and compu...
Internet enabled hybrid audio-data collaboration delivers high quality audio over telephone lines and data interaction over packet switched Internet connections, thus distributing...
Michael W. Freeman, Lawrence W. Grimes, J. Ray Hol...