This paper exploresthe useof visualoperatorsfor solidsmodeling. We focus on designing interfaces for free-form operators such as blends, sweeps, and deformations, because these op...
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
In order to extensively explore design space one has to specify a n a very abstract level. Transforming a specification into a correct implementation is usually an error prone tas...
Repeated changes to a software system can introduce small weaknesses such as unplanned dependencies between different parts of the system. While such problems usually go undetecte...