This paper introduces a novel method for surface reconstruction using the depth discontinuity information captured by a multi-flash camera while the object moves along a known tr...
Daniel E. Crispell, Douglas Lanman, Peter G. Sible...
3D scanners developed over the past several decades have facilitated the reconstruction of complicated engineering parts. Typically the boundary representation of a part is recons...
A histogram-based method for the interpretation of three-dimensional (3D) point clouds is introduced, where point clouds represent the surface of a scene of multiple objects and ba...
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
We present a robust approach to creating 2.5D building models from aerial LiDAR point clouds. The method is guaranteed to produce crack-free models composed of complex roofs and ve...