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IPPS
2007
IEEE
14 years 2 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
JAIR
2006
179views more  JAIR 2006»
13 years 8 months ago
The Fast Downward Planning System
Fast Downward is a classical planning system based on heuristic search. It can deal with general deterministic planning problems encoded in the propositional fragment of PDDL2.2, ...
Malte Helmert
CONEXT
2010
ACM
13 years 6 months ago
Optimal content placement for a large-scale VoD system
IPTV service providers offering Video-on-Demandcurrently use servers at each metropolitan office to store all the videos in their library. With the rapid increase in library sizes...
David Applegate, Aaron Archer, Vijay Gopalakrishna...
INFOCOM
2007
IEEE
14 years 2 months ago
QoS-Driven Power Allocation Over Parallel Fading Channels With Imperfect Channel Estimations in Wireless Networks
— We propose the quality-of-service (QoS) driven power allocation schemes for parallel fading channels when considering imperfect channel estimations. In particular, the parallel...
Jia Tang, Xi Zhang
ATS
2001
IEEE
126views Hardware» more  ATS 2001»
13 years 12 months ago
Design of an Optimal Test Access Architecture Using a Genetic Algorithm
Test access is a major problem for core-based systemon-chip (SOC) designs. Since cores in an SOC are not directly accessible via chip inputs and outputs, special access mechanisms...
Zahra Sadat Ebadi, André Ivanov