In this paper we propose a framework for the computational extraction of time characteristics of a single choreographic work. Computational frameworks can aid in revealing nonsali...
Vidyarani M. Dyaberi, Hari Sundaram, Thanassis Rik...
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
This paper reviews the development of an interactive evolutionary design system (IEDS) for conceptual design, which integrates an agent based ‘build and evolve’ approach with ...
Variants of the decentralized MDP model focus on problems exhibiting some special structure that makes them easier to solve in practice. Our work is concerned with two main issues...