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» A Tangible Game Interface Using Projector-Camera Systems
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TEI
2010
ACM
108views Hardware» more  TEI 2010»
14 years 5 months ago
Cartouche: conventions for tangibles bridging diverse interactive systems
We describe an approach for a class of tangible interaction elements that are applicable across a broad variety of interactive systems. These tangibles share certain physical, vis...
Brygg Ullmer, Zachary Dever, Rajesh Sankaran, Corn...
TEI
2010
ACM
257views Hardware» more  TEI 2010»
14 years 5 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
CHI
1999
ACM
14 years 3 months ago
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Hiroshi Ishii, Craig Wisneski, Julian Orbanes, Ben...
CHI
2002
ACM
14 years 11 months ago
A tangible interface for organizing information using a grid
The task of organizing information is typically performed either by physically manipulating note cards or sticky notes or by arranging icons on a computer with a graphical user in...
Robert J. K. Jacob, Hiroshi Ishii, Gian Pangaro, J...
HVEI
2010
14 years 9 days ago
Tangible display systems: direct interfaces for computer-based studies of surface appearance
When evaluating the surface appearance of real objects, observers engage in complex behaviors involving active manipulation and dynamic viewpoint changes that allow them to observ...
Benjamin A. Darling, James A. Ferwerda