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SI3D
2005
ACM
14 years 1 months ago
Broad-phase collision detection using semi-adjusting BSP-trees
The broad-phase step of collision detection in scenes composed of n moving objects is a challenging problem because enumerating collision pairs has an inherent O(n2) complexity. S...
Rodrigo G. Luque, João Luiz Dihl Comba, Car...
SI3D
1995
ACM
13 years 11 months ago
Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes
This paper presents an algorithm for shadow calculation in dynamic polyhedral scenes illuminated by point light sources. It is based on a modi cation of Shadow Volume Binary Space...
Yiorgos Chrysanthou, Mel Slater
TROB
2008
136views more  TROB 2008»
13 years 7 months ago
Fast and Incremental Method for Loop-Closure Detection Using Bags of Visual Words
Abstract--In robotic applications of visual simultaneous localization and mapping techniques, loop-closure detection and global localization are two issues that require the capacit...
Adrien Angeli, David Filliat, Stéphane Donc...
MUM
2005
ACM
169views Multimedia» more  MUM 2005»
14 years 1 months ago
Mobile phone based AR scene assembly
In this paper we describe a mobile phone based Augmented Reality application for 3D scene assembly. Augmented Reality on mobile phones extends the interaction capabilities on such...
Anders Henrysson, Mark Ollila, Mark Billinghurst
SIGGRAPH
1994
ACM
13 years 11 months ago
Accelerated MPEG compression of dynamic polygonal scenes
This paper describes a methodology for using the matrix-vector multiply and scan conversion hardware present in many graphics workstations to rapidly approximate the optical flow ...
Dan S. Wallach, Sharma Kunapalli, Michael F. Cohen