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ICCAD
2008
IEEE
140views Hardware» more  ICCAD 2008»
14 years 4 months ago
Correct-by-construction microarchitectural pipelining
— This paper presents a method for correct-by-construction microarchitectural pipelining that handles cyclic systems with dependencies between iterations. Our method combines pre...
Timothy Kam, Michael Kishinevsky, Jordi Cortadella...
TEI
2010
ACM
135views Hardware» more  TEI 2010»
14 years 2 months ago
Hands and fingers: a mobile platform for a person-centric network of computational objects
We describe a practical vision of ubiquitous computing with tangible interfaces, that orbits around an individual and is mediated by his or her personal consumer electronic device...
John Kestner, Henry Holtzman
ISMAR
2007
IEEE
14 years 1 months ago
A Method for Predicting Marker Tracking Error
Many Augmented Reality (AR) applications use marker-based vision tracking systems to recover camera pose by detecting one or more planar landmarks. However, most of these systems ...
Russell M. Freeman, Simon J. Juliet, Anthony Steed
TABLETOP
2007
IEEE
14 years 1 months ago
T3: Rapid Prototyping of High-Resolution and Mixed-Presence Tabletop Applications
Multi-person tabletop applications that require a high display resolution, such as collaborative web-browsing, are currently very difficult to create. Tabletop systems that suppo...
Peter Robinson, Philip Tuddenham
ISBI
2006
IEEE
14 years 1 months ago
Physics-based simulation of biological structures
We describe the goals and proposed design for SimTK, part of the NIH-supported Simbios National Center for Biomedical Computing. SimTK (Simulation ToolKit) will enable biomedical ...
Scott L. Delp, F. Clayton Anderson, Russ B. Altman