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ICMCS
2006
IEEE
152views Multimedia» more  ICMCS 2006»
14 years 1 months ago
GPCD: Grid-based Predictive Collision Detection for Large-scale Environments in Computer Games
Given a time horizon parameter h and an object set O, predictive collision detection finds all the object pairs < oi, oj, ti > which will collide in the future time interva...
Zhiwen Yu, Hau-San Wong
IPPS
2006
IEEE
14 years 1 months ago
Concurrent counting is harder than queuing
In both distributed counting and queuing, processors in a distributed system issue operations which are organized into a total order. In counting, each processor receives the rank...
Srikanta Tirthapura, Costas Busch
RTCSA
2006
IEEE
14 years 1 months ago
Portable Execution Time Analysis Method
We propose a new execution time prediction method that combines measurement-based execution time analysis and simulation-based memory access analysis. In measurement-based executi...
Keiji Yamamoto, Yutaka Ishikawa, Toshihiro Matsui
ISSTA
2006
ACM
14 years 1 months ago
Tool support for randomized unit testing
There are several problem areas that must be addressed when applying randomization to unit testing. As yet no general, fully automated solution that works for all units has been p...
James H. Andrews, Susmita Haldar, Yong Lei, Felix ...
AINA
2005
IEEE
14 years 1 months ago
Maximum-Revenue Multicast Routing and Partial Admission Control for Multirate Multimedia Distribution
In this paper, we intend to solve the problem of maximum-revenue multicast routing with a partial admission control mechanism for multirate multimedia distribution. Specifically, ...
Hsu-Chen Cheng, Frank Yeong-Sung Lin