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» A User Interaction Model for NFC Enabled Applications
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VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
14 years 3 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
14 years 3 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
DIGITALCITIES
2000
Springer
14 years 1 months ago
Experiments in the Digital 'Engineering City Oulu'
The paper outlines results of feasibility experiments with new functions for a local version of the digital city, performed under a collective name 'Engineering City Oulu'...
Lech Krzanik, Minna Mäkäräinen
ISBI
2008
IEEE
14 years 9 months ago
Real-time segmentation of 4D ultrasound by Active Geometric Functions
Four-dimensional ultrasound based on matrix phased array transducers can capture the complex 4D cardiac motion in a complete and real-time fashion. However, the large amount of in...
Qi Duan, Elsa D. Angelini, Shunichi Homma, Andrew ...
IROS
2009
IEEE
154views Robotics» more  IROS 2009»
14 years 3 months ago
Consideration on robotic giant-swing motion generated by reinforcement learning
—This study attempts to make a compact humanoid robot acquire a giant-swing motion without any robotic models by using reinforcement learning; only the interaction with environme...
Masayuki Hara, Naoto Kawabe, Naoki Sakai, Jian Hua...