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» A User Interaction Model for NFC Enabled Applications
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125
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VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
15 years 10 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
163
Voted
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
15 years 10 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
136
Voted
DIGITALCITIES
2000
Springer
15 years 8 months ago
Experiments in the Digital 'Engineering City Oulu'
The paper outlines results of feasibility experiments with new functions for a local version of the digital city, performed under a collective name 'Engineering City Oulu'...
Lech Krzanik, Minna Mäkäräinen
131
Voted
ISBI
2008
IEEE
16 years 4 months ago
Real-time segmentation of 4D ultrasound by Active Geometric Functions
Four-dimensional ultrasound based on matrix phased array transducers can capture the complex 4D cardiac motion in a complete and real-time fashion. However, the large amount of in...
Qi Duan, Elsa D. Angelini, Shunichi Homma, Andrew ...
112
Voted
IROS
2009
IEEE
154views Robotics» more  IROS 2009»
15 years 10 months ago
Consideration on robotic giant-swing motion generated by reinforcement learning
—This study attempts to make a compact humanoid robot acquire a giant-swing motion without any robotic models by using reinforcement learning; only the interaction with environme...
Masayuki Hara, Naoto Kawabe, Naoki Sakai, Jian Hua...