This paper addresses the problem of virtual pedestrian autonomous navigation for crowd simulation. It describes a method for solving interactions between pedestrians and avoiding ...
In this paper, we describe a method for cloth animation in real-time. The algorithm works in a hybrid manner exploiting the merits of both the physical-based and geometric deforma...
— Most of present work for autonomous navigation in dynamic environment doesn’t take into account the dynamics of the obstacles or the limits of the perception system. To face ...
Chiara Fulgenzi, Anne Spalanzani, Christian Laugie...
Penalty approaches can be used to efficiently resolve collisions of dynamically simulated rigid and deformable objects. These methods compute penalty forces based on the penetrati...
Bruno Heidelberger, Matthias Teschner, Richard Kei...
: Well known collision avoiding approaches used in automatic robot path planning are also applied in teleoperation systems when moving in hazardous environments. In such cases, it ...
Miguel Hernando, Ernesto Gambao, E. Pinto, Antonio...