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CGF
2007
133views more  CGF 2007»
13 years 7 months ago
Pedestrian Reactive Navigation for Crowd Simulation: a Predictive Approach
This paper addresses the problem of virtual pedestrian autonomous navigation for crowd simulation. It describes a method for solving interactions between pedestrians and avoiding ...
Sébastien Paris, Julien Pettré, St&e...
CGF
2002
108views more  CGF 2002»
13 years 7 months ago
Real-time Animation of Dressed Virtual Humans
In this paper, we describe a method for cloth animation in real-time. The algorithm works in a hybrid manner exploiting the merits of both the physical-based and geometric deforma...
Frederic Cordier, Nadia Magnenat-Thalmann
ICRA
2007
IEEE
148views Robotics» more  ICRA 2007»
14 years 2 months ago
Dynamic Obstacle Avoidance in uncertain environment combining PVOs and Occupancy Grid
— Most of present work for autonomous navigation in dynamic environment doesn’t take into account the dynamics of the obstacles or the limits of the perception system. To face ...
Chiara Fulgenzi, Anne Spalanzani, Christian Laugie...
VMV
2004
103views Visualization» more  VMV 2004»
13 years 9 months ago
Consistent penetration depth estimation for deformable collision response
Penalty approaches can be used to efficiently resolve collisions of dynamically simulated rigid and deformable objects. These methods compute penalty forces based on the penetrati...
Bruno Heidelberger, Matthias Teschner, Richard Kei...
ICRA
1999
IEEE
117views Robotics» more  ICRA 1999»
13 years 12 months ago
Collision Control in Teleoperation by Virtual Force Reflection: An Application to the ROBTET System
: Well known collision avoiding approaches used in automatic robot path planning are also applied in teleoperation systems when moving in hazardous environments. In such cases, it ...
Miguel Hernando, Ernesto Gambao, E. Pinto, Antonio...